HUNTERTUTORING

Advanced HCI

Graduate · CS / Programming

Syllabus focus

Standard syllabus · STEM / applied

Pricing

Graduate-level rates are set on consultation. See the pricing page for K–12 and undergraduate rates.

Topics typically covered

Standard syllabus

Research methods

  • Experimental design and statistical analysis for HCI
  • Qualitative methods: interviews, ethnography, thematic analysis
  • Mixed-methods study design
  • Reproducibility and preregistration in HCI research
  • Writing CHI-style papers

Interaction paradigms

  • Ubiquitous and wearable computing
  • Social computing and online communities research
  • Information visualization theory
  • Tangible and embodied interaction
  • Critical and feminist HCI perspectives (survey)

STEM / applied

Building research systems

  • Prototyping novel hardware/software systems
  • Running lab and field deployments
  • Telemetry, logging, and privacy in user studies
  • Iterative design with stakeholder feedback
  • Open-source release of research artifacts

Special topics

  • AI-mediated interfaces and human-AI interaction
  • Accessibility research beyond compliance checklists
  • VR/AR user studies and cybersickness
  • Participatory design with communities
  • Thesis-scale project proposal development

Notes

Reading-heavy with a research project component. Prior HCI or UX coursework helpful.