HUNTERTUTORING

Human-computer interaction

Undergraduate · CS / Programming

Syllabus focus

Standard syllabus · STEM / applied

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$60.00 · 60 min · Undergraduate · Online ($60/hr)

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Topics typically covered

Standard syllabus

Design process

  • Human information processing and mental models
  • Needfinding, interviews, and contextual inquiry
  • Personas, scenarios, and storyboards
  • Low-fidelity and high-fidelity prototyping
  • Heuristic evaluation and cognitive walkthroughs

Evaluation and interaction

  • Usability metrics: effectiveness, efficiency, satisfaction
  • User studies: within/between subjects, IRB basics (intro)
  • Survey design and qualitative coding (intro)
  • Input devices and Fitts's law (intro)
  • Accessibility standards (WCAG overview)

STEM / applied

Building interfaces

  • Wireframing tools and design systems
  • Implementing prototypes in Figma/HTML/React (survey)
  • Mobile vs desktop interaction patterns
  • Data visualization for non-expert users
  • A/B testing and analytics for UX decisions

Applied HCI

  • Voice and conversational UI (intro)
  • Inclusive design for disability and cultural context
  • Ethics of persuasive and dark patterns
  • Field deployments and longitudinal studies (intro)
  • Capstone: redesign of a real system with user testing

Notes

Mix of reading, design studio, and programming varies. Social science methods may appear in evaluation modules.